1. WAYS WE WORSHIP (Revised in 2003)
a. Complete the Character Connection for Faith. (Added in 2003)
b. Make a list of things you can do this week to practice your religion as your are taught in your home, church, synagogue, mosque, or other religious community. Check them off your list as you complete them. (Revised in 2003)
2. EMBLEMS OF FAITH - Earn the religious emblem of your faith.
3. WHAT MAKES AMERICA SPECIAL? (Do requirements "a" and "j" AND 2 of the rest)
a. Write or tell what makes America special to you.
b. With the help of your family or den leader, find out about two Americans. Tell the things they did or are doing to improve our way of life.
c. Find out something about the old homes near the place where you live. Go and see two of them.
d. Find out where places of historical interest in or near your town are located. Go and visit one of them with your family or den.
e. Choose a state; it can be your favorite one or your home state. Name the state bird, tree, and flower. Describe its flag. Give the date it was admitted to the union.
f. Be a member of the color guard in a flag ceremony for your den or pack.
g. Display the U.S. flag in your home or fly it on three national holidays.
h. Learn how to raise and lower a U.S. flag properly for an outdoor ceremony. (Added in 2003)
i. Participate in an outdoor flag ceremony. (Added in 2003)
j. Complete the Character Connection for Citizenship. (Added in 2003)
4. TALL TALES - Do ALL 3 requirements.
a. Tell in your own words what folklore is. List some folklore stories, folksongs, or historical legends from your own state or part of the country. Play the Folklore Match Game on page 48. (Revised in 2003)
b. Name at least five stories about American folklore. Point out on a United States map where they happened. (See handbook for ideas.)
c. Read two folklore stories and tell your favorite one to your den.
5. SHARING YOUR WORLD WITH WILDLIFE - Do 4 of the following.
a. Choose a bird or animal that you like and find out how it lives. Make a poster showing what you have learned.
b. Build or make a bird feeder or bird house and hang it in a place where birds can visit safely. (Revised in 2003)
c. Explain what a wildlife conservation officer does.
d. Visit one of the following: Zoo, Nature center, Aviary, Wildlife refuge, Game preserve. (Revised in 2003)
e. Name one animal that has become extinct in the last 100 years. Tell why animals become extinct. Name one animal that is on the Endangered Species List.
6. TAKE CARE OF YOUR PLANET - Do 3 of the following.
a. Save 5 pounds of glass or aluminum, or 1 month of newspapers. Turn them in at a recycling center or use your community's recycling service.
b. Plant a tree in your yard, or on the grounds of the group that operates your Cub Scout pack, or in a park or other public place. Be sure to get permission first.
c. Call city or county officials or your trash hauling company and find out what happens to your trash after it is hauled away.
d. List all the ways water is used in your home. Search for any dripping faucets or other ways water might be wasted. With an adult, repair or correct those problems. (Revised in 2003)
e. Discuss with an adult in your family the kinds of energy your family uses. (Revised in 2003)
f. Find out more about your family's use of electricity.
g. Take part in a den or pack neighborhood clean-up project. (Added in 2003)
7. LAW ENFORCEMENT IS A BIG JOB - Do all 6 of the following.
a. Practice one way police gather evidence: by taking fingerprints, or taking shoeprints, or taking tire track casts. (Revised in 2003)
b. Visit your local sheriff's office or police station or talk with a law enforcement officer visiting your den or pack to discuss crime prevention. (Revised in 2003)
c. Help with crime prevention for your home. (Revised in 2003)
d. Be sure you know where to get help in your neighborhood.
e. Learn the phone numbers to use in an emergency and post them by each phone in your home. (Revised in 2003)
f. Know what you can do to help law enforcement.
8. THE PAST IS EXCITING AND IMPORTANT - Do 'g' and 2 others of the following.
a. Visit your library or newspaper office. Ask to see back issues of newspapers or an almanac.
b. Find someone who was a Cub Scout a long time ago. Talk with him about what Cub Scouting was like then.
c. Start or add-to an existing pack scrapbook.
d. Trace your family back through your grandparents or great grandparents; or, talk to a grandparent about what it was like when they were younger.
e. Find out some history about your community.
f. Start your own history; keep a journal for 2 weeks. (Revised in 2003)
g. Complete the Character Connection for Respect. (Added in 2003)
9. WHAT'S COOKING? - Do 4 of the following.
a. With an adult, bake cookies.
b. With an adult, make snacks for the next den meeting
c. With an adult, prepare one part of your breakfast, one part of your lunch, and one part of your supper. (Revised in 2003)
d. Make a list of the 'junk foods' you eat. Discuss 'junk food' with a parent or teacher. (Revised in 2003)
e. Make some trail food for a hike.
f. With an adult, make a dessert for your family. (Revised in 2003)
g. With an adult, cook something outdoors. (Added in 2003)
10. FAMILY FUN - Do BOTH of these requirements.
a. Go on a trip or evening out with members of your family. (See handbook for ideas.) (Revised in 2003)
b. Have a family fun night at home. (Revised in 2003)
11. BE READY! - Do the 'a' though 'e' and 'g'; 'f' is recommended, but not required.
a. Tell what to do in case of accident in the home. A family member needs help. Someone's clothes catch on fire. (See handbook)
b. Tell what to do in case of a water accident. (See handbook)
c. Tell what to do in case of a school bus accident. (See handbook)
d. Tell what to do in case of a car accident. (See handbook)
e. With you family, plan escape routes from your home and have a practice drill. (Added in 2003)
f. Have a health checkup by a physician (optional).
g. Complete the Character Connection for Courage. (Added in 2003)
12. FAMILY OUTDOOR ADVENTURES - Do 3 of the following.
a. Go camping with your family.
b. Go on a hike with your family.
c. Have a picnic with your family.
d. Attend an outdoor event with your family.
e. Plan your outdoor family day.
13. SAVING WELL, SPENDING WELL - Do 4 of the following.
a. Go grocery shopping with a parent or other adult member of your family. Compare prices of different brands of the same item. Check the prices at different stores. Read the ads in your newspaper.
b. Set up a savings account.
c. Keep a record of how you spend money for 2 weeks.
d. Pretend you are shopping for a car for your family.
e. Discuss family finances with a parent or guardian.
f. Play a board game with your family that involves the use of play money. (Revised in 2003)
g. With an adult, figure out how much it costs for each person in your home to eat one meal.
14. RIDE RIGHT - Do requirement 'a' and THREE more. (Total of 4)
a. Know the rules for bike safety. If your town requires a bicycle license, be sure to get one. (See handbook for rules.)
b. Learn to ride a bike, if you haven't by now. Show that you can follow a winding course for 60 feet doing sharp left and right turns, a U-turn, and an emergency stop.
c. Keep your bike in good shape. Identify the parts of a bike that should be checked often.
d. Change a tire on a bicycle.
e. Protect your bike from theft. Use a bicycle lock.
f. Ride a bike for 1 mile without rest, and be sure to obey all traffic rules.
g. Plan and take a family bike hike.
15. GAMES, GAMES, GAMES! - Do 2 of the following.
a. Set up the equipment and play any two of these outdoor games with your family or friends.
Backyard Golf
Badminton
Croquet
Sidewalk Shuffleboard
Kickball
Softball
Tetherball
Horseshoes
Volleyballb. Play two organized games with your den.
c. Select a game your den has never played. Explain the rules. Tell them how it is played, then play it with them.
16. BUILDING MUSCLES - Do ALL of the following.
a. Do physical fitness stretching exercises. Then do sit-ups, push-ups, the standing long jump, and softball throw.
b. With a friend, compete in at least six different two-person contests. (See handbook for examples.)
c. Compete with your den or pack in the crab relay, gorilla relay, 30-yard dash, and kangaroo relay.
17. INFORMATION, PLEASE - Do requirement 'a' and THREE more of the following.
a. With an adult in your family, select a TV show. Watch it together.
b. Play a game of charades at your den meeting or with your family at home.
c. Visit a newspaper office or TV or radio station or talk to a news reporter.
d. Use a computer to get information. Write, spell check, and print out a report on what you learned.
e. Write a letter to a company that makes something you use. Use e-mail or the U.S. Postal Service.
f. Talk with one of your parents or another family member about how getting and giving facts fits into his or her job.
18. JOT IT DOWN - Do 'h' and four more of the following. (Revised in 2003)
a. Make a list of the things you want to do today. Check them off when you have done them.
b. Write two letters to relatives or friends.
c. Keep a daily record of your activities for 2 weeks.
d. Write an invitation to someone.
e. Write a story about something you have done with your family.
f. Write a thank-you note.
g. Write about the activities of your den.
h. Complete the Character Connection for Honesty. (Added in 2003)
19. SHAVINGS AND CHIPS - Do ALL of the following.
a. Know the safety rules for handling a knife.
b. Show that you know how to take care of and use a pocketknife.
c. Make a carving with a pocketknife. Work with your parent or den leader in doing this.
d. Earn the "Whittling Chip" card.
20. SAWDUST AND NAILS - Do ALL of the following.
a. Show how to use and take care of four of these tools. (See handbook.)
b. Build your own tool box.
c. Use at least two tools listed in requirement 'a' to fix something.
21. BUILD A MODEL - Do 'g' and 2 more of the following. (Revised in 2003)
a. Build a model from a kit.
b. Build a display for one of your models.
c. Pretend you are planning to change the furniture layout in one of the rooms in your home.
d. Make a model of a mountain, a meadow, a canyon, or river.
e. Go see a model of a shopping center or new building that is on display somewhere.
f. Make a model of a rocket, boat, car, or plane. (Revised in 2003)
g. Complete the Character Connection for Resourcefulness. (Added in 2003)
22. TYING IT ALL UP - Do 5 of the following.
a. Whip the ends of a rope.
b. Tie a square know, bowline, sheet bend, two half hitches, and a slip knot. Tell how each knot is used.
c. Learn how to keep a rope from tangling.
d. Coil a rope. Throw it, hitting a 2-foot square marker 20 feet away.
e. Learn a magic rope trick.
f. Make your own rope. (Se handbook for ideas!)
23. SPORTS, SPORTS, SPORTS - Do ALL of the following.
a. Learn the rules and how to play three team sports.
b. Learn the rules and how to play two sports in which only one person is on each side.
c. Take part in one team and one individual sport.
d. Watch a sport on TV with a parent or some other member of your family.
e. Attend a high school, college, or professional sporting event with your family or your den.
24. BE A LEADER - Do 'f' and 2 more of the following. (Revised in 2003)
a. Help a boy join the Cub Scouts, or help a new Cub Scout through the Bobcat trail.
b. Serve as a denner or assistant denner.
c. Plan and conduct a den activity with the approval of your den leader.
d. Tell two people they have done a good job.
e. Leadership means choosing a way even when not everybody likes your choice. (Revised in 2003)
f. Complete the Character Connection for Compassion. (Added in 2003)